E15: Low latency video streaming is all the rage, but fury has no match then when a streaming video game is slowed unacceptably. The Video Insiders talk to a technology leader about the technical requirements needed to meet the consumer expectation for video games that are streamed over the open Internet.
E15: Mark and Dror talk with Yuval Noimark, Sr. Technology at Electronic Arts about low latency video streaming. In the video distribution industry, "low latency" solutions are all the rage, but fury has no greater match than when a streaming video game is slowed to such an extent that game play is affected. Listen to this technology leader discuss what's required technically to meet consumers expectations for video games that are streamed over the open Internet.